Insights & Logs

How and why we build the apps we do. Product philosophy, design decisions, and notes on keeping everyday life in order.

August 21, 2026

Why Your Phone Storage Is Always Full

You delete a hundred photos and the number barely moves. Where the space actually goes, why the storage screen lies to you, and the order to clear things in so you stop doing this every three months.

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August 17, 2026

The End of the Free Tier

Free plans across software are quietly getting smaller. Heroku removed its free tier entirely, Docker cut its limits, Evernote reduced free accounts to 50 notes. What changed, why it is happening now, and how to tell which free tier you are standing on.

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August 10, 2026

The App Update That Removes Features Is Usually the Good One

Users panic when an update removes something familiar. But the updates that strip out clutter are usually the ones that make an app better. Here is why removal is a feature, how to tell a good cut from a bad one, and how Welltide applies the same discipline before a feature ever ships.

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July 26, 2026

How Free Apps Actually Make Money

Around 97 percent of apps on both stores are free to download. The six ways they generate revenue, what each model does to the product you use, and how to work out which one you are inside.

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July 25, 2026

Recurring Reminders That Actually Work

Most recurring reminders get dismissed within weeks. Why fixed-interval repeats fail for tasks that are not fixed-interval, the difference between calendar and usage-based recurrence, and how to set ones that survive.

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